UPDATE - May 22 22 - Core Rules v102


I've updated the Core Rules document to v102.

What's new in v102?

  • Character Creation - All Creeds (except for the undecided ninth Creed) have been fully updated with Belief options, and now each include a sidebar that details iconography, dress, and other visual elements that often indicate a member of that Creed.
  • Setting - The Exile Fleet - I've added the first part of the setting chapters — the section outlining the Exile Fleet itself. This includes a history of the Exile Fleet, as well as a detailed look at each Creed, Household, and Syndicate. (Oh, and also I renamed the Tzarnyn as the "Households-Luminous". In playtesting, I just wanted to call them Houses).
    • While the Creeds are more fully described, the Households and the Syndicates still have some fleshing out to do.
  • There are probably a bunch of little edits here and there.

What's next? (In no particular order)

  • Still have four more classes to build: The Voidwhisper Operative, the Wyldmanse Vassal, the Aetherstrand Muse, and one more that I've not yet defined.
  • Lots of Fallout options to write out.
  • Worldbuilding to focus on the technology, the magic, the ancients, and everyday life in the Exile fleet.
  • Worldbuilding to develop more locations in the Orphede Sector, and incorporating the Subsector Adranadi section into the core rulebook.
  • Appendices: Armory, Adversaries, stuff like that.

Files

BEHEMOTH - Core Rules - v102.pdf 8 MB
May 22, 2022

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